Peer Reviewed Publications

 


Heino, T., Cliburn, D., Rilea, S., Cooper, J., & Tachkov, V. (2010). Limitations of signs as navigation aids in virtual worlds.  Proceedings of the 43rd Annual Hawaii International Conference on System Sciences (HICSS-43), January 5-8, Koloa, Kauai, Hawaii.

 

Cliburn, D., Rilea, S., Parsons, D., Surya, P. & Semler, J. (2009). Short Paper: The effects of teleportation on recollection of the structure of a virtual world.  Joint Virtual Reality Conference of EGVE - ICAT - EuroVR 2009, December 7-9, Lyon, France.

 

Cliburn, D., Rilea, S., Charette, J., Bennett, R., Fedor-Thurman, D., Heino, T., & Parsons, D. (2009).  Evaluating presence in low-cost virtual reality display systems for undergraduate education.  Journal of Computing Sciences in Colleges, 25(2), 31-38.

 

Cliburn, D., Heino, T., A Comparison of Maps and Signs for Ordered and Unordered Navigation Tasks in Virtual Worlds.  Proceedings of the 42nd Annual Hawaii International Conference on System Sciences (HICSS-42), January 5-8, 2009, Waikoloa, Hawaii.

 

Cliburn, D., Gross, J., Second Life as a Medium for Lecturing in College Courses.  Proceedings of the 42nd Annual Hawaii International Conference on System Sciences (HICSS-42), January 5-8, 2009, Waikoloa, Hawaii.

 

Cliburn, D., Student Opinions of Alice in CS1.  Proceedings of the 38th Annual ASEE/IEEE Frontiers in Education Conference (FIE 2008), October 22-25, 2008, Saratoga Springs, New York.

 

Cliburn, D., A Virtual Reality Laboratory for Undergraduates.  The Journal of Computing Sciences in Colleges, Vol. 24, No. 2, 2008, pages 57-63.

 

Cliburn, D., Miller, S., What Makes a “Good” Game Programming Assignment?  The Journal of Computing Sciences in Colleges, Vol. 23, No. 4, 2008, pages 201-207.

 

Cliburn, D., Miller, S., Games, Stories, or Something More Traditional: The Types of Assignments College Students Prefer. Proceedings of the 39th ACM Technical Symposium on Computer Science Education (SIGCSE 2008), March 12-15, 2008, Portland, Oregon.

 

Cliburn, D., Rilea, S.,  Showing Users the Way:  Signs in Virtual Worlds.  Proceedings of IEEE Virtual Reality 2008 (IEEE VR 2008), Research Sketch, March 8-12, 2008, Reno, Nevada.  

 

Cliburn, D., Krantz, J., Towards an Effective Low-Cost Virtual Reality Display System for Education.  The Journal of Computing Sciences in Colleges, Vol. 23, No. 3, 2008, pages 147-153.

 

Cliburn, D., Rilea, S., Winlock, T., Van Donsel, M., Dynamic Landmark Placement as a Navigation Aid in Virtual Worlds.  Proceedings of the 2007 ACM Symposium on Virtual Reality Software and Technology (VRST 2007), Research Sketch, November 5-7, 2007, Newport Beach, California.

 

Cliburn, D., Krantz, J., Bariya, P., Impacts of Multiple Textures on User Navigation Performance in a Virtual World.  Proceedings of the IX Symposium on Virtual and Augmented Reality (SVR 2007), May 28-June 1, 2007, Petropolis, Brazil.

 

Cliburn, D., The Effectiveness of Games as Assignments in an Introductory Programming Course.  Proceedings of the 36th Annual ASEE/IEEE Frontiers in Education Conference (FIE 2006), October 28-31, 2006, San Diego, California.

Cliburn, D., Experiences with the LEGO Mindstorms throughout the Undergraduate Computer Science Curriculum.  Proceedings of the 36th Annual ASEE/IEEE Frontiers in Education Conference (FIE 2006), October 28-31, 2006, San Diego, California.

Cliburn, D., Incorporating Virtual Reality Concepts into the Introductory Computer Graphics Course. Proceedings of the 37th ACM Technical Symposium on Computer Science Education (SIGCSE 2006), March 1-5, 2006, Houston, Texas, pages 368 - 372.

Cliburn, D., A CS0 Course for the Liberal Arts.  Proceedings of the 37th ACM Technical Symposium on Computer Science Education (SIGCSE 2006), March 1-5, 2006, Houston, Texas, pages 77 - 81.

Cliburn, D., Stormer, K., The HIVE: Hanover Immersive Virtual Environment, The Journal of Computing Sciences in Colleges, Vol. 20, No. 4, 2005, pages 6-12.

Cliburn, D., Virtual Reality for Small Colleges. The Journal of Computing Sciences in Colleges, Vol. 19, No. 4, 2004, pages 28-38.

Slocum, T., Cliburn, D., Feddema, J., Miller, J., Evaluating the Usability of a Tool for Visualizing the Uncertainty of the Future Global Water Balance. Cartography and Geographic Information Science, Vol. 30, No. 4, 2003, pages 299-317.

Cliburn, D., Experiences with Pair Programming at a Small College. The Journal of Computing Sciences in Colleges, Vol. 19, No. 1, 2003, pages 20-29.

Cliburn, D., GLUMM: An Application Programming Interface for Multi-Screen Programming in a Windows Environment, The Journal of Computing Sciences in Colleges, Vol. 18, No. 4, 2003, pages 285-294.

Miller, J., Cliburn, D., Feddema, J., Slocum, T., Modeling and Visualizing Uncertainty in a Global Water Balance Model, Proceedings of the ACM Symposium on Applied Computing (SAC 2003), March 9-12, 2003, Melbourne, Florida.

Cliburn, D., Feddema, J., Miller, J., Slocum, T., Design and Evaluation of a Decision Support System in a Water Balance Application.  Computers and Graphics, Vol. 26, No. 6, 2002, pages 931-949.
 

Tutorials and Workshops



Cliburn, D., An Introduction to the LEGO Mindstorms.  The 39th Annual Conference of the Association of Small Computer Users in Education (ASCUE 2006), June 11-15, 2006, Myrtle Beach, South Carolina.

 

Cliburn, D., Advanced Graphics Application Development with OpenGL. Presented at:

1) The Eleventh Annual Consortium for Computing Sciences in Colleges Central Plains Conference (CCSC/CP 2005), April 1-2, 2005, Topeka, Kansas.

2)  The 36th Technical Symposium on Computer Science Education, (SIGCSE 2005), February 23-27, 2005, St. Louis, Missouri.

 

Cliburn, D., Portable 3D Stereographic Displays.  The 38th Annual Conference of the Association of Small Computer Users in Education (ASCUE 2005), June 12-16, 2005, Myrtle Beach, South Carolina.

 

Cliburn, D., Teaching an Introductory Computer Graphics Course Using OpenGL.  Presented at:

1) The Tenth Annual Consortium for Computing Sciences in Colleges Central Plains Conference (CCSC/CP 2004), April 2-3, 2004, Warrensburg, Missouri.

2)  The 35th Technical Symposium on Computer Science Education, (SIGCSE 2004), March 3-7, 2004, Norfolk, Virginia.

3)  The Tenth Annual Consortium for Computing Sciences in Colleges Midwest Conference (CCSC/MW 2003), October 3-4, 2003, Granville, Ohio.

 

Cliburn, D., Cliburn, D., Weisheit, T., Stormer, K., Richey, E., Rackley, H., Jones, M., Griffith, J., Increasing the Interest of Elementary Age Students in the Computing Sciences Through Day Camps. The 37th Annual Conference of the Association of Small Computer Users in Education (ASCUE 2004), June 6-10, 2004, Myrtle Beach, South Carolina.

 

Presentations



Rilea, S. L., Cliburn, D., Van Donsel, & Winlock, T., Gender differences in navigation in virtual environments, the Western Psychological Association 88th Annual Convention, Irvine, CA, 2008.

 

Cliburn, D., Games across the Curriculum:  Can We Quantify Their Effectiveness? Birds of a Feather Session, The 38th ACM Technical Symposium on Computer Science Education, (SIGCSE 2007), Covington, Kentucky, 2007.

 

Krantz, J., Cliburn, D., The Effects of Multiple Display Screens and Stereo Views on Navigation in a Virtual Environment.  Indiana Academy of Science, 122nd Annual Meeting, Muncie, Indiana, 2006.

 

Weisheit, T., Cliburn, D., Stormer, K., Richey, E., Rackley, H., Jones, M., Griffith, J., Increasing the Interest of Elementary Age Students in the Computing Sciences Through Day Camps.  The 2nd Annual Independent Colleges of Indiana Instructional Technology Summit, August 12th, 2004, Greencastle, Indiana.

Cliburn, D., Forbes, J., Preparing for a Career as an Educator in Academia, Birds of a Feather Session.  The 35th Technical Symposium on Computer Science Education, (SIGCSE 2004), Norfolk, Virginia.

Slocum, T., Feddema, J., Cliburn, D., Miller, J., Visualizing Uncertainty in Global Water Budget Situations.  North American Cartographic Information Society, 2001, Portland, Oregon.

Cliburn, D., Visualizing Uncertainty in a Graphical Decision Support System. The 2001 ACM International Student Research Contest, as part of The 32nd Technical Symposium on Computer Science Education, (SIGCSE 2001), Charlotte, North Carolina.